Webinar: Optimising Your 3ds Max Visualisation Pipeline
Stay ahead in the world of 3D design with our exclusive webinar on Autodesk 3ds Max.
📅 Held: 29 April | 🕙 10:00 - 11:00 GMT
Language: English
Discover the latest updates and powerful new features that will enhance your modelling, visualisation, and rendering workflows. Whether you’re working in architecture, product design, or real-time experiences, this session is tailored for you.
What You’ll Learn
- Streamlining Data Import & Refinement – Optimise existing data and create stunning visuals effortlessly.
- Advanced Non-Destructive Modelling Tools – Explore and communicate design options with precision.
- Seamless Material Workflows – From 3ds Max to Unity – Learn best practices for material creation, exporting, and maintaining consistency across platforms.
Sign up here for access
Speaker
Alex is a Product Specialist at Autodesk, specialising in 3ds Max and Autodesk Flow. With a passion for 3D that began in the early ’90s, he now helps teams across industries optimise their creative tools and workflows. With expertise in both real-time and rendered content, Alex supports game studios, architectural visualisation groups, and more, focusing on production pipeline efficiency and customer-driven innovation.
Speaker
Jean-Pierre first encountered 3D Studio DOS in 1993 while working as a CAD draftsman. After spending 27 years at an Autodesk distributor as a technical sales specialist for Autodesk Media & Entertainment products, he transitioned into freelance instruction. Jean-Pierre now provides training in 3ds Max, Unity, SketchUp, and Enscape. Additionally, he works as a freelancer for HP and NVIDIA, serving as a consultant for the HP Z portfolio and NVIDIA AI.
