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Bring Your Autodesk Inventor Models to Life in 3ds Max

Media & Entertainment Industry & Design

 

This webinar shows you practical workflows in Autodesk 3ds Max that help you improve client understanding, speed up approvals, and present your ideas with greater impact. 

📅 4 March 2026

⏱️ Time: 10.00-11.00 GMT

🌐 Language: English

 

Do you use Autodesk Inventor or work with teams who rely on clear design communication? Join our webinar and learn how to turn your Inventor models into effective animated visuals using Autodesk 3ds Max.

We’ll focus on practical workflows that help you present your designs with more clarity and impact. See how to add movement, simple animation, and visual context that support better client understanding, smoother approvals, and stronger project communication.

What You’ll Learn

  • Seamless Data Exchange: Learn how to import and optimise your Inventor assemblies directly into 3ds Max with clean geometry, materials, and hierarchy intact.
  • Preparing for Animation: Discover best practices for organising mechanical parts, constraints, and pivot points ensuring smooth animation workflows inside 3ds Max.
  • Animating Your Design: Explore powerful animation tools and techniques to create product reveals, mechanical motion, and cinematic transitions that bring your models to life.
  • Photoreal Rendering with Arnold: Experience the power of the Arnold Renderer for realistic lighting, reflections, and materials perfectly suited for high-quality visuals and marketing content.
  • Tips for Performance & Workflow: Get insider tips on optimizing large Inventor datasets, using layers and instances efficiently, and setting up scenes for fast, repeatable rendering.

Sign up now

Speaker: Jean-Pierre van Gastel

Jean-Pierre van Gastel first encountered 3D Studio DOS in 1993 while working as a CAD draftsman. After spending 27 years at an Autodesk distributor as a technical sales specialist for Autodesk Media & Entertainment products, he transitioned into freelance instruction. Jean-Pierre now provides training in 3ds Max, Unity, SketchUp, and Enscape. Additionally, he works as a freelancer for HP and NVIDIA, serving as a consultant for the HP Z portfolio and NVIDIA AI.

Jean-Pierre van Gastel

Creative Technology Instructor & Digital Innovation Evangelist - (Z by HP - NVIDIA)

Speaker: Lee Phillips

With over three decades of hands‑on leadership in the Media & Entertainment industry, Lee Phillips has driven innovation across games, animation, visual effects, design visualisation and AECO. His deep technical fluency with leading production technologies such as Autodesk, Chaos, Adobe, HP and Nvidia, combines with a proven ability to guide studios through complex software and hardware deployments, cloud‑enabled workflows and strategic consultancy. He is a trusted partner to creative teams and technical directors, bringing clarity, direction and industry‑shaping insight to every project.

Lee Phillips

Sales Director, NTI UK

Learn more about 3ds Max

Contact us today

If you would like to hear more about your options with scanning and visualization solutions

Lee Phillips

Sales Director

+44 1483 410375