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What is Autodesk Arnold?

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects.

With Arnold you can:

  • Navigate through the software with simple and intuitive controls.
  • Produce professional-grade renders with full artistic control.
  • Get immediate results with interactive rendering.

Arnold excels at handling complex, data-heavy scenes, enabling faster workflows and stunning photoreal or stylised results with powerful tools and minimal effort.

Character and environment rendered with Arnold. Image courtesy of Prasanth Chundakkattil.

What can I use Arnold for?

With Autodesk Arnold, you get a powerful, professional-grade rendering engine built for creating high-quality 3D renderings and animations. Arnold excels at handling complex scenes with realistic lighting, shadows, and visual effects - making it a go-to choice for filmmakers and VFX professionals.

Easily switch between CPU and GPU rendering to match your production needs, and take advantage of interactive rendering for real-time feedback as you fine-tune your work. Whether you're aiming for photorealism or a more stylised look, Arnold gives you the flexibility and control to bring your creative vision to life.

  • Subsurface Scattering: Fast and efficient ray tracing eliminates the need to adjust point clouds.
  • Hair and Fur: Memory-efficient ray-traced curve primitives make it easy to create detailed hair and fur rendering.
  • Motion Blur: 3D motion blur interacts with shadows, volumes, indirect light, reflections, and refraction for realistic effects.
  • Volumetric Rendering: Render realistic effects like smoke, clouds, fog, pyroclastic flow, and fire using Arnold’s volumetric features.
  • Instancing: Efficient ray tracing of instances of many objects in a scene with transformations and material overrides.
  • Subdivision and Displacement: Create smooth, curved surfaces with support for Catmull-Clark subdivision.
  • Support for Open Shading Language (OSL): Use OSL, an advanced shading language, for global illumination renderers.
  • Light Path Expressions (LPE): Gain flexibility and power to create Arbitrary Output Variables with LPE to meet production demands.
  • Adaptive Sampling: Use an alternative method to reduce render times without compromising image quality.
  • Toon Shader: Combined with the Contour Filter, the Toon Shader offers an advanced solution for non-photorealistic rendering.
  • Denoising: Efficient noise reduction solutions allow you to use lower quality settings without compromising the final result.

Why choose Arnold?

  • Manage complex projects
    Arnold is designed to handle large and complex data sets with ease.
  • Render high-quality 3D images
    Create stunning photorealistic or stylised images with fewer clicks.
  • Access powerful tools
    Save time with effective shaders, operators, textures, and tools.
  • Production Tools
    Seamlessly switch between CPU and GPU rendering depending on your production needs for characters, environments, and lighting. Arnold also optimises performance when rendering details such as hair, fur and skin.

 

Get in touch to learn more!